|Level Psion/wilder 2|
|Display Material and visual|
|Manifesting Time 1 round|
|Area 30–ft radius burst centered on you|
|Saving Throw None|
|Power Resistance No|
|Power Points 3|
Focusing on your Nexus, you cause all moisture around you to coalesce in front of you and form a small pool of potable water.
You draw all moisture within the area of effect as water in a single container. The amount collected depends on the local terrain type.
|Terrain Type||Water Collected|
|Obsidian Waste||Water cannot be drawn|
|Dust Sink||1d3 –2 gallons (minimum 0).|
|Rocky Badlands||1d4–1 gallons (minimum 1).|
|Mountains||1d6–1 gallons (minimum 1).|
|Mudflats||1d8 +1 gallons.|
You must hold the container while manifesting this power. If the container is too small to hold the water collected, or if it is leaky, the excess spills onto the ground.
The power only collects uncollected vapor and droplets around the caster. Free standing water in a glass, pool, or other container is not collected. It does not adversely affect plants or animals in the area. The drying effect on any local flora becomes evident in the next few days, but most plants can survive the temporary loss of ground moisture.