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Discipline Psychokinesis [Electricity]
Level Psion/wilder 5
Display Material and visual
Manifesting Time 1 standard action
Range Close (25 ft. + 5 ft./2 levels)
Effect Ray
Target One mundane metallic object (or the volume of the object within 3 ft. of the affected point) or one metallic creature
Duration Instantaneous
Saving Throw Fortitude partial (object)
Power Resistance Yes
Power Points 9

Focusing your mental power, you shoot a cackling psychokinetic ray towards the metallic gear of your opponent.

You create a ray of energy that shoots forth from your fingertip. You must make a successful ranged touch attack to hit. If the item is so large that it cannot fit within a 3– foot radius, a 3–foot–radius volume of the metal is instantaneously vanishes. Magic or psionic items made of metal are immune to this power.

A creature or object that makes a successful Fortitude save is partially affected, taking only 4d6 points of damage. If this damage reduces the creature or object to 0 or fewer hit points, it is entirely destroyed.

Augment For every additional power point you spend, the damage this power deals to a target that fails its saving throw increases by 1d6 points.