|Discipline Psychokinesis [Electricity]|
|Level Psion/wilder 5|
|Display Material and visual|
|Manifesting Time 1 standard action|
|Range Close (25 ft. + 5 ft./2 levels)|
|Target One mundane metallic object (or the volume of the object within 3 ft. of the affected point) or one metallic creature|
|Saving Throw Fortitude partial (object)|
|Power Resistance Yes|
|Power Points 9|
Focusing your mental power, you shoot a cackling psychokinetic ray towards the metallic gear of your opponent.
You create a ray of energy that shoots forth from your fingertip. You must make a successful ranged touch attack to hit. If the item is so large that it cannot fit within a 3– foot radius, a 3–foot–radius volume of the metal is instantaneously vanishes. Magic or psionic items made of metal are immune to this power.
A creature or object that makes a successful Fortitude save is partially affected, taking only 4d6 points of damage. If this damage reduces the creature or object to 0 or fewer hit points, it is entirely destroyed.
Augment For every additional power point you spend, the damage this power deals to a target that fails its saving throw increases by 1d6 points.