Nerve Manipulation

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Discipline Psychometabolism
Level Psion/wilder 5, psychic warrior 5
Display Auditory and visual
Manifesting Time 1 standard action
Range Touch
Target 1 living humanoid
Duration See text
Saving Throw Fortitude negates
Power Resistance Yes
Power Points 9

Your target's body writhes in pain as you destroy its nervous system.

You can do terrible things with the nervous system of a creature. Doing so requires a successful melee touch attack. Unless the creature succeeds on a Fortitude save, it becomes stunned for 1 round and suffers the following ill effects.

Hit Dice Effect
Equal to ML Spasms; sickened for 1d3 rounds
Up to ML -1 Pains; exhausted for 1d3 rounds
Up to ML -5 Unconscious for 2d6 rounds
Up to ML -10 Disabled and dying in 1d3 rounds

Any of these effects can be neutralized by the neutralize poison spell or the antidote simulation power. You can manifest a weaker effect if you want.

Augment You can augment this power in one or more of the following ways.

  1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid.
  2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.

In addition, for every 2 additional power points you spend to achieve any of these effects, this power's save DC increases by 1.