Poison Simulation

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Discipline Psychometabolism
Level Egoist 7, Psychic warrior 6
Display Material; see text
Manifesting Time 1 swift action
Range Personal or touch, see text
Target You or weapon touched
Duration 1 min./level or until discharged
Saving Throw None and Fortitude negates; see text
Power Points Egoist 13, Psychic warrior 11

By focusing on foul and venomous creatures from the wastelands, you produce a vile purple poison.

You can use this power to produce a horrible poison that coats one of your claws or one of your weapons. On your next successful melee attack with the claw or weapon during the power's duration, the poison deals 2d6 points of ability damage (your choice) immediately and another 2d6 points of ability damage (your choice) 1 minute later. The target of your attack can negate each instance of damage with a Fortitude save.