Difference between revisions of "Atlas"

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==Map of Teraus==
 
==Map of Teraus==
[[File:Teraus Map v3.6.jpg|800 px|thumbnail|left|The World of Teraus]]
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[[File:Map.v4.0.world.png|1300px|left|The World of Teraus]]
 
<br clear=all>
 
<br clear=all>
  
==Geological Features==
+
==Landmasses==
Aside from [[The Pillars]], there are several other notable geographical features of Teraus.
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===Adafær===
 +
[[File:Map.v4.0.adafaer.png|thumbnail|left|Adafaer]]
 +
<br clear=all>
  
[[Great Lakes]]
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===D'haran===
 +
[[File:Map.v4.0.dharan.png|thumbnail|left|D'haran]]
  
[[Telentot]]
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The desert region of D'haran is heavily populated by nomadic tribes: the war mongering [[Orc]]s in the north, small clans of shepherd [[Timber Elf| Wild Elves]] to the west and south-east, and the proud [[Shokan]] in the south. Tombs of prehistoric Shokan emperors and kings, ruins of ancient cities laid to waste in [[Mandalgov]]'s War, and long forgotten dragon lairs in the Anderdine Mountains provide a seemingly endless source of wealth for brave treasure seekers and tomb robbers. The merchants of [[Culraghi]] have since become specialized in selling these precious trinkets to traders from [[Meridia]], who in turn sell to the nobles and wealthy to adorn their homes. A less exciting but far more lucrative trade good is the manufacture of [[Items#Amber-coal|amber-coal]] by the [[Dwarf#Hill_Dwarf|hill dwarves]] in [[Aatramort]] which is then distributed across the continent by wild elf merchants.
  
[[The Devil's Eye]]
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The forests in the far south are almost entirely populated by [[Timber Elf|timber elves]], whos towns speckle the south-east regions. Except for the occasional skirmish by marauding orcs in the arid grasslands, the elves here are largely unbothered by the political climate of the desert, and spend their lives in relative peace, trading timber for amber-coal with their desert cousins. Their only real concern are the strange tales emanating from towns boarding [[The Dreamlands]].
  
[[The Serpent's Mouth]] or The Maw
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While magical items are routinely dug up from the ruins, wizards are rarely seen in the desert cities; the only practitioners of arcane magic here are the occasional sorcerer or witch. Instead shamans, druids, and rangers are far more common, except on the east coast, where the [[Tower Elf| high elves]] of [[Atlas#Adafær|Adafær]] have colonized.
  
[[Meknes Islands]]
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Notable geographical features include: [[Aatramort]], [[The False Pillars]], the [[Mirror Sea]]
 +
<br clear=all>
  
[[Svellheim]]
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===Gedik===
 +
[[File:Map.v4.0.gedik.png|thumbnail|left|Gedik]]
  
[[The Titan's Causeway]]
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[[Great Lakes]], [[The Serpent's Mouth]] (aka. The Maw), [[Thieves' Canyon]], [[The Somber Wood]], [[Blowing Bight]], [[The Swamp of Sorrow]], The [[Serpent Spine]] Mountains
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<br clear=all>
  
[[Mount Tulunn]]
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===Grünik===
 +
[[File:Map.v4.0.grunik.png|thumbnail|left|Grunik]]
  
[[Manticore Groves]]
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[[Manticore Groves]], [[The Methuselah Tree]], [[Ogre's Tooth]]
 +
<br clear=all>
  
[[Volos Falls]]
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===Karmir===
 +
[[File:Map.v4.0.karmir.png|thumbnail|left|Karmir]]
  
[[Lacuna Nox]]
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[[Sefrou Oasis]], [[Ulair's Shade]], [[The Devil's Eye]], [[The Titan's Causeway]], [[Mount Tulunn]], [[Volos Falls]], [[The Shipwright's Saw]]
 +
<br clear=all>
  
[[The False Pillars]]
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===Meridia===
 +
[[File:Map.v4.0.meridia.png|thumbnail|left|Meridia]]
  
[[Ulair's Shade]]
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[[The Fingers]]
 +
<br clear=all>
  
[[Airismaa Tree]]
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===Skyros===
 +
[[File:Map.v4.0.skyros.png|thumbnail|left|Skyros]]
  
[[The Prismatic Maze]]
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[[Meknes Islands]], The Floating Islands [[Zorile]]
 +
<br clear=all>
  
[[The Ice Spikes]]
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===The North===
  
[[Thieves' Canyon]]
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==Sites of Interest==
 +
Aside from [[The Pillars]], there are several other notable sites in Teraus.
  
[[Starfell]], a cube-shaped asteroid of bismuth
+
[[Airismaa Tree]]
 
 
[[The Methuselah Tree]]
 
 
 
[[Zorile]] the floating island
 
 
 
[[The Shipwright's Saw]]
 
 
 
[[Ogre's Tooth]]
 
 
 
[[Atramort]]
 
 
 
[[The Flow]]
 
  
[[Mirror Sea]]
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[[Aatramort]]
  
 
[[The Dreamlands]]
 
[[The Dreamlands]]
  
[[The Somber Wood]]
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[[The Ice Spikes]]
  
[[The Blowing Bight]]
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[[Lacuna Nox]]
  
 
[[Mposhi]]
 
[[Mposhi]]
  
[[The Swamp of Sorrow]]
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[[The Prismatic Maze]]
  
[[Serpent Spine]]
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[[Starfell]], a cube-shaped asteroid of bismuth
  
[[The Fingers]]
+
[[Svellheim]]
  
[[Sefrou Oasis]]
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[[Telentot]]
  
 
==Wonders of the World==
 
==Wonders of the World==
 
There are also some notable locations across the world that were created by mortals.
 
There are also some notable locations across the world that were created by mortals.
 +
 +
[[Black Portal]]
 +
 +
[[Elven Crafting Hall]] in Asani
 +
 +
[[Gnoll Statue]]
  
 
[[The Grand Library]] of Chandan Nath
 
[[The Grand Library]] of Chandan Nath
 +
 +
[[Hanging Gardens]]
  
 
[[Nox Academy]]
 
[[Nox Academy]]
Line 81: Line 92:
 
[[Tactics School]] of the Shard
 
[[Tactics School]] of the Shard
  
[[Magical Tower]] in Iolo which could use a better name
+
[[Amaranthine Tower]] in Iolo
  
[[Elven Crafting Hall]] in Asani
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==Astronomy==
 +
[[File:3.6-rotating-Small.gif]]
  
[[Black Portal]]
+
Teraus has a moderate climate, with narrow tropics and small polar masses.
  
[[Hanging Gardens]]
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Teraus has two moons
 
 
[[Gnoll Statue]]
 

Revision as of 11:20, 7 January 2017

Map of Teraus

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Landmasses

Adafær


D'haran

D'haran

The desert region of D'haran is heavily populated by nomadic tribes: the war mongering Orcs in the north, small clans of shepherd Wild Elves to the west and south-east, and the proud Shokan in the south. Tombs of prehistoric Shokan emperors and kings, ruins of ancient cities laid to waste in Mandalgov's War, and long forgotten dragon lairs in the Anderdine Mountains provide a seemingly endless source of wealth for brave treasure seekers and tomb robbers. The merchants of Culraghi have since become specialized in selling these precious trinkets to traders from Meridia, who in turn sell to the nobles and wealthy to adorn their homes. A less exciting but far more lucrative trade good is the manufacture of amber-coal by the hill dwarves in Aatramort which is then distributed across the continent by wild elf merchants.

The forests in the far south are almost entirely populated by timber elves, whos towns speckle the south-east regions. Except for the occasional skirmish by marauding orcs in the arid grasslands, the elves here are largely unbothered by the political climate of the desert, and spend their lives in relative peace, trading timber for amber-coal with their desert cousins. Their only real concern are the strange tales emanating from towns boarding The Dreamlands.

While magical items are routinely dug up from the ruins, wizards are rarely seen in the desert cities; the only practitioners of arcane magic here are the occasional sorcerer or witch. Instead shamans, druids, and rangers are far more common, except on the east coast, where the high elves of Adafær have colonized.

Notable geographical features include: Aatramort, The False Pillars, the Mirror Sea

Gedik

Gedik

Great Lakes, The Serpent's Mouth (aka. The Maw), Thieves' Canyon, The Somber Wood, Blowing Bight, The Swamp of Sorrow, The Serpent Spine Mountains

Grünik

Grunik

Manticore Groves, The Methuselah Tree, Ogre's Tooth

Karmir

Sefrou Oasis, Ulair's Shade, The Devil's Eye, The Titan's Causeway, Mount Tulunn, Volos Falls, The Shipwright's Saw

Meridia

Meridia

The Fingers

Skyros

Skyros

Meknes Islands, The Floating Islands Zorile

The North

Sites of Interest

Aside from The Pillars, there are several other notable sites in Teraus.

Airismaa Tree

Aatramort

The Dreamlands

The Ice Spikes

Lacuna Nox

Mposhi

The Prismatic Maze

Starfell, a cube-shaped asteroid of bismuth

Svellheim

Telentot

Wonders of the World

There are also some notable locations across the world that were created by mortals.

Black Portal

Elven Crafting Hall in Asani

Gnoll Statue

The Grand Library of Chandan Nath

Hanging Gardens

Nox Academy

Tactics School of the Shard

Amaranthine Tower in Iolo

Astronomy

3.6-rotating-Small.gif

Teraus has a moderate climate, with narrow tropics and small polar masses.

Teraus has two moons