1 - The Kobold city of Chandan Nath is founded.
489 - The Grand Library of Chandan Nath is built.
495 - The road from Chandan Nath to the Gedik Pillar is constructed.
560 - Kobolds delve deeper into Divination magic.
1010 - Dwarves found the city of Dhurkot.
1013 - Humans found the city of Pobba Thri.
1016 - Nerid build The Hermitage on seaweed island.
1027 - Elven city Hunt is created near Manticore Groves.
1034 - Kobolds create city at the base of the Gedik Pillar called Khar Yamaat.
1041 - Elves found the city of Choma.
1057 - The Shokan found the city of Oued Zem east of Mirror Sea.
1065 - Kobold prophet Bahlchar is born.
1072 - Ifrits found city by Ulair's Shade called Al Ishaq.
1080 - Pixie city of Albya is founded on Skyros.
1090 - City of Karkilla is created by the Shard.
1101 - Rimpar wanders in the mountains and is never seen again.
1124 - Nerids create a city called Shoal by The Shipwright's Saw.
1028 - Human city of Woodham is created north of Pobba Thri.
1031 - Elves in Choma build a University of Magic.
1032 - The Kobold race advances in Divination.
1040 - Humans build the city of Glenelg at the river junction on Meridia.
1049 - Elves create the city of Kaloma.
1052 - Dwarves create the city of Khyargar.
1056 - Orcs found the city of Groktaar above the Mirror Sea.
1060 - The city of Al Ishaq advances in War Magic.
1069 - The Drow build closer to the surface and found the trade city of Lacuna Nox.
1085 - The Shard Ronnogh is born.
1092 - The Shard in Karkilla raise the world’s first army.
1111 - The city of Durkot advances in Steel making. Smiths in Durkot create the Trueforge. The Dwarven civilization advances in Artifice magic.
1120 - Corruption takes hold in Glenelg and Khar Yamaat.
1142 – The prophet Bahlchar out of Chandan Nath has a vision of the future and is struck blind. He creates an order called the Hooded Scribes. They are commanded to spread out into the world to seek knowledge among the other races and create peaceful relations.
1150 – The feared Dragon Mandalgov emerges from the west, gathers an army of Orcs, and begins a war against the Shokan of Oued Zem.
1166 - The frog folk Grippli found the city of Engya. The Drow Lineerue is born. An army is raised at Al Ishaq. The __NAME__ Order is founded at Lacuna Nox.
1170 - The army in Karkilla doubles. The Ifrit and Shard treaty doesn't hold and the Karkilla Shard go to war against Al Ishaq.
1179 - Eric Dovetail sets off on an expedition to the North to find the Black Pillar of Kobold myth.
1183 - Eric Dovetail finds the Black Pillar and creates The Black City around it like he did with Arasael. Unwilling to die of old age, he performs a dark ritual at the Black Pillar and becomes a Lich.
1199 - The Dwarf Dornod Molgo founds the city of Thau Mine.
1222 - Corruption deepens in Glenelg and Khar Yamaat. Humans advance in steam engineering.
1229 - The crooked city of Rothlein is created.
1235 - Gnolls found the city of Gnarl on GREEN_PILLAR CONTINENT.
1250 - In a final battle, Mandalgov and the Orc army destroy the city of Oued Zem and enslave the Shokan. The former city lies in ruins.
1256 - The Dwarven city of Ghrekhan is founded on GREEN_PILLAR_CONTINENT.
1266 - Gnomes found the city of Wudinna on VIOLET_PILLAR_CONTINENT. The Nox Academy is also created near Lacuna Nox.
1275 - The Order of Stone Guard is founded by the Shard, and the army marches to Roykka to make an alliance with the Kobolds. They accept.
1300 - The Sylph city of Silverfell is founded on Skyros. The great Ifrit Ulair vanishes. The Dwarven city of Durkot advances in Clockworking.
1321 - The Antikytherians are created and establish their haven of Besht near Woodham. Khar Yamaat raises an army to threaten Chandan Nath. New Kobold city of Kartume is created on the Meknes Islands. New Dwarven city called Serpent Belly is created in the Serpent Spine mountains.
1315 - Katriona becomes a vampire and start spreading Dhampirs in Rothlein by vampire magic.
1317 - Strix emurge from the Bithsmus cube and Ywar Thit Gyi.
1340 - Create city Palanca, Rakshasa Pirate Kings on small island south of Red Pillar.
1342 - Create Race Halflings at 'savage land' ("Mposhi" (locally 'Puun')) down in the glacier. Dinosaurs at Mposhi.
1355 - Orc army led by dragon with Shokan attacked dwarf city Ghrekhan. Dwarves at 'Khyargar' raise army. Create city "Xank" Orcs near Mirror Sea. Ghrekham is in ruins.
1367 - Nobles in Glenelg and Lacuna Nox ally to kill Drow queen avatar Lineerue. Advance engineering in city Wudinna. Create Fey Pixie city "Libartya" near Wudinna.
1399 - Advance War for Shard. Subrace Gray Orcs created and move into Palanca. Avatar Ronnogh established a tactics school at Roykka. Ronnogh initiates war against evil Kobalds at Khar Yamaat. Ronnogh's warriors win, but he is killed. Khar Yamaat is cleared and under Shard control in cooporation with peaceful Kobolds.
1402 - Human city Greenfield near green pillar. Advance Greenfield in agriculture. Create subrace, Gillmen, in great lakes near grey pillar. City name AdderGill. Advance Elven race with weapon smithing.
1405 - Dornod Mulgo creates orbs of dragonkind to fight the gold dragon Mandalgov with Orc/Shokan army. Single dragon soul is captured. All dragons disappear. Orb with soul is hidden in Svellheim in a dungeon.
1406- 1410 - Elven city Kelsea near red pillar. Create dwarven city Durlok. Create Orc city Gord near purple pillar. Create Narad city of Airismaa Autra at base of giant tree, Airismaa in canopy. Trade port. Create elven city Asni north of grey pillar. Create Strix city 'Ywa Tha Yar' near Skyros. Create city of Two wells. East of Durlok. Narid city Rediul Mare.
Avatar Elf "Faelar". Returns home to Kaloma after battle of the dragon. Now rules the city.
Ifrit make alliance with the Sea elves at Shoal. Palanca advances at sailing. Create Kobald city 'Anglor' at the false pillars. Iffrits attack Pobba Thri. Ifrit win. They take over the city and now live there. Don't kill inhabitants.
gnome city at gryphon peak. Purifying the Shard. Gryphon peak and Roykka establish an alliance. Stone Guard offered to protect all allies.
1411-1415 - Pobba Thri -1 Chaos. Catastophy - The Drow break through to the Flow, and Lacuna Nox is flooded with sea water. City is ruined. Glenelg takes on the Drow refugees.
Silverfell raises an army. Gord raises an army. Gnarl raises an army
Crafting hall in Asni. (Craft university for weaponsmithing, crafting). Neyrids of Rediul Mare establish mercantile exchanges between cities. They are building warehouses and trade facilities. Headquarters are at Rediul Mare at bottom of sea. Loser Kobolds at Khar Yamaat build an underground resistance order called 'shadowscales' . First port hub or Neyrid trade guild is build at airismaa Autra. In Arasael, they build a magical university and another Kobald library.
Orc city "Culraghi" near Mirror Sea. Create human city "Barwell" near Gold pillar. Create port city "Chill Harbor" in the Fingers near Gold Pillar. Create human city "Kersbrook" near great lakes/grey pillar
DISASTER - Gord - City is sucked into a sink hole and destroyed. Create Drow city "New Nox" near The Flow. New Nox creates Drider creatures.
Advancing Gryphon Peak in firearms. Establish order 'Lightbringers' Roykka. Order them to root out the Shadowscales at Khar Yamaat. Create Shard city "Kirjais" on island near Skyros.
MARK?? Advance Elves In armor training.
1416-1420 Event - Litch at black pillar creates a portal to Hell (Outer planes). Create order "Order of his shining hope". Narid trade group is called "Rediul trade company". Ywa Thi Gwi and Ywa Tha Yar raise defensive armies. Advance Narid civilization - Trade +1 - Enhance Rediul trade company.
Purify Elven civilization +1. Expanding Mposhi Puun by one square. Avatar Faelar signs treaty with Shard.
Gnolls at Gnarl +2 good. Create Sylph city Onaka near skyros
Shard strike alliance between Shard and Neyrid. Create Dwarven city "Brachtal" in the cliffs of Blowing Bight. Gnomes possess a secret philosopher's stone artifact.
Catastrophe - Famine in the town of Pobba Thri. It is now a ghost town.
1421-1425 - Matt Dwarven civilization +2 artificers.
Neyrid pirates take over The Hermitage and surrounding waters. Create human city of Woodside by Green pillar. Port city serving inner port. Create oasis "Sefrou Oasis" near red pillar. Lake few miles across.
Shokan revolt and escape Orc subjagation.
Create order "Hounds of Gnarl" to protect travel. Create army at Albya. Advance city New Nox + literature. Advance Gryphon Peak firearms.
1426-1430 - Create order in Rothlein. "Family Van Buren" (Vampire Hunters). Creating Human city Edgewood. Kersbrook raises an army.
Vampire queen in Rothlein unleashes pack of werewolves on Edgewood. 1/2 of the city has been killed.
Create Elven cities Patras and Serres by the Gold pillar.
Create -2 evil pixie city "Heriseni" by the Black pillar. Created hanging gardens at Zorile. Create large Gnoll statue that grants Protection from Evil. Create large black pyramids above New Nox.
Create Gnoll city "Orla" by Red pillar. +1 civilization Gnoll healing.
1431 – Finish second wall around city Arasael. Advance Elven weapon smithing to third level.