Difference between revisions of "Shardborn"

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== About Shardborn ==
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[[Category:Races]]
 
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==About==
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'''Physical Description'''
 
 
==== Physical Description ====
 
 
 
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==== Society ====
 
 
 
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==== Relations ====
 
 
 
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==== Alignment and Faith ====
 
 
 
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==== Adventurers ====
 
 
 
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'''Male Names:'''
 
 
 
'''Female Names:'''  
 
 
 
== Racial Traits ==
 
  
: '''Ability Scores:'''  
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'''Society'''
: '''Type:''' Outsider (native) (3 RP)
 
: '''Size:''' Shardborn are Medium creatures and thus have no bonuses or penalties due to their size.
 
: '''Speed:''' Shardborn have a base speed of 30 feet.
 
: '''Languages:''' Shardborn begin play speaking Common and Terran. Shardborn with high Intelligence scores can choose from the following: Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, and Auran.
 
  
==== Defense Traits ====
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'''Relations'''
  
: '''Energy Resistance (1 RP):''' 5 Acid Resistance.
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'''Alignment and Faith'''
  
: '''Crystalline Form (2 RP):''' Members of this race have reflective, crystalline skin that grants them a +2 racial bonus to AC against rays. Once per day, they can deflect a single ray attack targeted at them as if they were using the Deflect Arrows feat.
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'''Adventurers'''
  
: '''Hardy (3 RP):''' Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
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==Shardborn Traits==
  
==== Magical Traits ====
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'''''Ability Score Increase.''''' Your Constitution score increases by 2 and your Strength score increases by 1.
  
: '''Spell-like Ability:'''  
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'''''Age.''''' Shardborn mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat longer than humans do, up to 120 years.
  
==== Senses Traits ====
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'''''Alignment.''''' Created into servitude for the [[Shard]], shardborn tend toward a lawful alignment.
  
: '''Darkvision:'''  
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'''''Size.''''' Shardborn are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.
  
==== Other Traits ====
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'''''Speed.''''' Your base walking speed is 30 feet.
  
: '''Stonecunning (1 RP):''' Benefit: Members of this race receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
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'''''Earth Walk.''''' You can move across difficult terrain made of earth or stone without expending extra movement.
  
: '''Static Bonus Feat - Improved Initiative (2 RP):''' Benefit: Choose one feat with no prerequisites. All members of this race gain this feat as a bonus feat at 1st level.
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'''''Become Like Stone.''''' You can cast the ''stoneskin'' spell once with this trait, self only for a duration of up to 1 minute, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.
  
[[Category:Races]]
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'''''Languages.''''' You can speak, read, and write Common and Primordial. Primordial is a guttural language, filled with harsh syllables and hard consonants.

Latest revision as of 17:26, 17 April 2018

About

Physical Description

Society

Relations

Alignment and Faith

Adventurers

Shardborn Traits

Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1.

Age. Shardborn mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat longer than humans do, up to 120 years.

Alignment. Created into servitude for the Shard, shardborn tend toward a lawful alignment.

Size. Shardborn are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Earth Walk. You can move across difficult terrain made of earth or stone without expending extra movement.

Become Like Stone. You can cast the stoneskin spell once with this trait, self only for a duration of up to 1 minute, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.

Languages. You can speak, read, and write Common and Primordial. Primordial is a guttural language, filled with harsh syllables and hard consonants.