Difference between revisions of "World Creation Log"

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1 - 6 - Ben - "Blowing Bight" - Near Mouth of Serpent
 
1 - 6 - Ben - "Blowing Bight" - Near Mouth of Serpent
  
1 - 6 - Mike - Giant '''jungle (?)''' canyon in the southern wasteland
+
1 - 6 - Mike - Giant jungle forest opens up in the frozen southern wasteland. "Savage Land"
  
 
1 - 6 - Jason - 3 Dense forest between Green Pillar and Gold Pillar continent
 
1 - 6 - Jason - 3 Dense forest between Green Pillar and Gold Pillar continent
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----
 
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2 - 1 - Matt - Create Dwarven city "Dhurkot" near gold pillar. Created Human city "Pobba Thri".
+
2 - 1 - Matt - Create Dwarven city "Dhurkot" near Gold Pillar. Created Human city "Pobba Thri".
  
 
2 - 1 - Ben - Created Nerid city "The Hermitage" on floating seaweed island. Created Elven city "Hunt" near Manticore Groves
 
2 - 1 - Ben - Created Nerid city "The Hermitage" on floating seaweed island. Created Elven city "Hunt" near Manticore Groves
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2 - 1 - Kelly - Create Ifrit city by Ulair's shade. "Ait Ishaq". Pixie city Albya on Blue Pillar island.
 
2 - 1 - Kelly - Create Ifrit city by Ulair's shade. "Ait Ishaq". Pixie city Albya on Blue Pillar island.
  
2 - 1 - Chris - Create Shard city "Roykka" in the storm area near Gryphon Peak. City "Karkilla" Shard.
+
2 - 1 - Chris - Create Shard city "Roykka" in the stormy area near Gryphon Peak. City "Karkilla" Shard.
  
 
2 - 1 - Mark - Create Human Avatar "Rimpar". Create order "Iron Monkey" at Pobba Thri. Purify city - Law. Purify city - Good. Avatar wanders in the mountains and never seen again.
 
2 - 1 - Mark - Create Human Avatar "Rimpar". Create order "Iron Monkey" at Pobba Thri. Purify city - Law. Purify city - Good. Avatar wanders in the mountains and never seen again.
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2 - 2 - Kelly - Advanced city Ait Ishaq in war magic. Created race/city Drow "Lacuna Nox".
 
2 - 2 - Kelly - Advanced city Ait Ishaq in war magic. Created race/city Drow "Lacuna Nox".
  
2 - 2 - Chris - Create '''(Shard?)''' Avatar "Ronnogh". Karkilla raises an army.
+
2 - 2 - Chris - Create Shard Avatar "Ronnogh". Karkilla raises an army.
  
 
2 - 2 - Mark - Create Avatar Eric Durson '''(Dovetail?)'''. Half-elf. Creates city "Arasael" near Gold Pillar. Command city to establish trade routes to nearby cities.  
 
2 - 2 - Mark - Create Avatar Eric Durson '''(Dovetail?)'''. Half-elf. Creates city "Arasael" near Gold Pillar. Command city to establish trade routes to nearby cities.  
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2 - 3 - Jason - Create Avatar (Dragon) Mandalgov. Gather Army of Orcs at Oued Zem.
 
2 - 3 - Jason - Create Avatar (Dragon) Mandalgov. Gather Army of Orcs at Oued Zem.
  
2 - 3 - Kelly - Create city/race Grippli. Race=Frog People. '''City?''' Create avatar Lineerue, Drow. Raised army at Ait Ishaq. Create Order at Larcuna Nox.  
+
2 - 3 - Kelly - Create city/race Grippli. Race=Frog People. '''City?''' Create avatar Lineerue, Drow. Raised army at Ait Ishaq. Create Order '''(what Order?)''' at Larcuna Nox.  
  
2 - 3 - Chris - Raised army in Karkilla. Ifreeti and Shard treaty doesn't hold. Karkilla Shard go to war with Ait Ishaq.  
+
2 - 3 - Chris - Raised army in Karkilla. Ifrit and Shard treaty doesn't hold. Karkilla Shard go to war with Ait Ishaq.  
  
2 - 3 - Mark - Avatar Eric Dovetail sets off on expedition to the North to Black pillar based on Kobold myth.  
+
2 - 3 - Mark - Avatar Eric Dovetail sets off on expedition to the North to Black Pillar based on Kobold myth.  
  
 
2 - 4 - Matt - Create Dwarven Avatar "Dornod Molgo". Created city Thau Mine.
 
2 - 4 - Matt - Create Dwarven Avatar "Dornod Molgo". Created city Thau Mine.
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2 - 4 - Mark - Eric Dovetail creates city at Black Pillar "The Black City". Catastrophe - Eric destroys his body at the Black Pillar and becomes a lich '''(lich name?)'''.  
 
2 - 4 - Mark - Eric Dovetail creates city at Black Pillar "The Black City". Catastrophe - Eric destroys his body at the Black Pillar and becomes a lich '''(lich name?)'''.  
  
2 - 5 - Matt - Create city Silverfell '''(which race?)'''. Near Blue Pillar. Ifriti avatar Ulair vanishes. Dwarf city Durkot advances in Clockworking.
+
2 - 5 - Matt - Create city Silverfell '''(What race?)'''. Near Blue Pillar. Ifrit avatar Ulair vanishes. Dwarf city Durkot advances in Clockworking.
  
 
2 - 5 - Ben - Create Subrace Antikytherian, city Besht near Woodham. Khar Yamaat raises an army to threaten Chandan Nath. New city, Kartume '''(which race?)'''  in Maknest Islands. New Dwarven City Serpent Belly in the Serpent Spine mountains.
 
2 - 5 - Ben - Create Subrace Antikytherian, city Besht near Woodham. Khar Yamaat raises an army to threaten Chandan Nath. New city, Kartume '''(which race?)'''  in Maknest Islands. New Dwarven City Serpent Belly in the Serpent Spine mountains.
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----
 
----
  
3 1 Matt Dornod Mulgo creates orbs of dragonkind to fight the gold dragon Mandalgov with Orc/Shokan army. Single dragon soul is captured. All dragons disappear. Orb with soul is hidden in Svellheim in a dungeon.
+
3 - 1 - Matt - Dornod Mulgo creates Orbs of Dragonkind to fight the '''gold(?)''' dragon Mandalgov with Orc/Shokan army. Single dragon soul is captured. All dragons disappear. Orb with soul is hidden in Svellheim in a dungeon.
  
3 1 Ben Create elven city "Kelsea" near red pillar. Create dwarven city Durlok. Create Orc city Gord near purple pillar.
+
3 - 1 - Ben - Create elven city "Kelsea" near Red Pillar. Create dwarven city Durlok. Create Orc city Gord near Purple Pillar.
  
3 1 Mike Create Narad city of Airismaa Autra at base of giant tree, Airismaa in canopy. Trade port. Create elven city Asni north of grey pillar. Create Strix city 'Ywa Tha Yar' near Skyros. Create city of Two wells. East of Durlok. Narid city Rediul Mare.
+
3 - 1 - Mike - Create Nerid city of Airismaa Autra at base of giant tree, Airismaa in canopy. Trade port. Create elven city Asni north of Grey Pillar. Create Strix city 'Ywa Tha Yar' near Skyros. Create city of Two Wells. East of Durlok. Nerid city Rediul Mare.
  
3 1 Jason Create Avatar Elf "Faelar". Returns home to Kaloma after battle of the dragon. Now rules the city.
+
3 - 1 - Jason - Create Avatar Elf "Faelar". Returns home to Kaloma after battle of the dragon. Now rules the city.
  
3 1 Kelly Ifrit make alliance with the Sea elves at Shoal. Palanca advances at sailing. Create Kobald city 'Anglor' at the false pillars. Iffrits attack Pobba Thri. Ifrit win. They take over the city and now live there. Don't kill inhabitants.   
+
3 - 1 - Kelly - Ifrit make alliance with the Sea Elves at Shoal. Palanca advances at sailing. Create Kobold city 'Anglor' at the false pillars. Ifrits attack Pobba Thri. Ifrit win. They take over the city and now live there. Don't kill inhabitants.   
  
3 1 Chris Create gnome city at gryphon peak. Purifying the Shard. Gryphon peak and Roykka establish an alliance. Stone Guard offered to protect all allies.  
+
3 - 1 - Chris - Create gnome city at Gryphon Peak. Purifying the Shard. Gryphon Peak and Roykka establish an alliance. Stone Guard offered to protect all allies.  
  
3 1 Mark Command city of Arasael to build wall around the city. Elves build city 'Iolo' south of Palanca. Build magical tower in Iolo.  
+
3 - 1 - Mark - Command city of Arasael to build wall around the city. Elves build city 'Iolo' south of Palanca. Build magical tower in Iolo.
  
3 2 Matt Corrupt Pobba Thri -1 Chaos. Catastophy - The Drow break through to the Flow, and Lacuna Nox is flooded with sea water. City is ruined. Glenelg takes on the Drow refugees.  
+
3 - 2 - Matt - Corrupt Pobba Thri -1 Chaos. Catastrophe - The Drow break through to the Flow and Lacuna Nox is flooded with sea water. City is ruined. Glenelg takes on the Drow refugees.
  
3 2 Ben Silverfell raises an army. Gord raises an army. Gnarl raises an army.
+
3 - 2 - Ben - Silverfell raises an army. Gord raises an army. Gnarl raises an army.
  
3 2 Mike Create elven crafting hall in Asni. (Craft university for weaponsmithing, crafting). Neyrids of Rediul Mare establish mercantile exchanges between cities. They are building warehouses and trade facilities. Headquarters are at Rediul Mare at bottom of sea. Loser Kobolds at Khar Yamaat build an underground resistance order called 'shadowscales' . First port hub or Neyrid trade guild is build at airismaa Autra. In Arasael, they build a magical university and another Kobald library.
+
3 - 2 - Mike - Create elven crafting hall in Asni. (Craft university for weaponsmithing, crafting). Nerids of Rediul Mare establish mercantile exchanges between cities. They are building warehouses and trade facilities. Headquarters are at Rediul Mare at bottom of sea. Loser Kobolds at Khar Yamaat build an underground resistance order called 'Shadowscales' . First port hub or Nerid trade guild is build at Airismaa Autra. In Arasael, they build a magical university and another Kobold library.
  
3 2 Jason Create Orc city "Culraghi" near Mirror Sea. Create human city "Barwell" near Gold pillar. Create port city "Chill Harbor" in the Fingers near Gold Pillar. Create human city "Kersbrook" near great lakes/grey pillar.
+
3 - 2 - Jason - Create Orc city "Culraghi" near Mirror Sea. Create human city "Barwell" near Gold Pillar. Create port city "Chill Harbor" in the Fingers near Gold Pillar. Create human city "Kersbrook" near great lakes/Grey Pillar.
  
3 2 Kelly DISASTER - Gord - City is sucked into a sink hole and destroyed. Create Drow city "New Nox" near The Flow. New Nox creates Drider creatures.
+
3 - 2 - Kelly - DISASTER - Gord - City is sucked into a sink hole and destroyed. Create Drow city "New Nox" near The Flow. New Nox creates Drider creatures.
  
3 2 Chris Advancing Gryphon Peak in firearms. Establish order 'Lightbringers' Roykka. Order them to root out the Shadowscales at Khar Yamaat. Create Shard city "Kirjais" on island near Skyros.  
+
3 - 2 - Chris - Advancing Gryphon Peak in firearms. Establish order 'Lightbringers' in Roykka. Order them to root out the Shadowscales at Khar Yamaat. Create Shard city "Kirjais" on island near Skyros.  
  
3 2 Mark Advance Elves In armor training.
+
3 - 2 - Mark - Advance Elves in armor training.
  
3 3 Matt Event - Litch at black pillar creates a portal to Hell (Outer planes). Create order "Order of his shining hope".
+
3 - 3 - Matt - Event - Lich at Black Pillar creates a portal to Hell (Outer planes). '''Who?''' creates order "Order of his Shining Hope".
  
3 3 Ben Hold
+
3 - 3 - Ben - Hold
  
3 3 Mike Narid trade group is called "Rediul trade company". Ywa Thi Gwi and Ywa Tha Yar raise defensive armies. Advance Narid civilization - Trade +1 - Enhance Rediul trade company.
+
3 - 3 - Mike - Nerid trade group is called "Rediul Trade Company". Ywa Thi Gwi and Ywa Tha Yar raise defensive armies. Advance Nerid civilization - Trade +1 - Enhance Rediul trade company.
  
3 3 Jason Purify Elven civilization +1. Expanding Mposhi Puun by one square. Avatar Faelar signs treaty with Shard.
+
3 - 3 - Jason - Purify Elven civilization +1. Expanding Mposhi Puun by one square. Avatar Faelar signs treaty with Shard.
  
3 3 Kelly Gnolls at Gnarl +2 good. Create Sylph city Onaka near skyros
+
3 - 3 - Kelly - Gnolls at Gnarl +2 good. Create Sylph city Onaka near Skyros.
  
3 3 Chris Shard strike alliance between Shard and Neyrid. Create Dwarven city "Brachtal" in the cliffs of Blowing Bight. Gnomes possess a secret philosopher's stone artifact.
+
3 - 3 - Chris - Shard strike alliance between Shard and Nerid. Create Dwarven city "Brachtal" in the cliffs of Blowing Bight. Gnomes possess a secret philosopher's stone artifact.
  
3 3 Mark Catastrophe - Famine in the town of Pobba Thri. It is now a ghost town.
+
3 - 3 - Mark - Catastrophe - Famine in the town of Pobba Thri. It is now a ghost town.
  
3 4 Matt Dwarven civilization +2 artificers.
+
3 - 4 - Matt - Dwarven civilization +2 artificers.
  
3 4 Ben Create AntiKytherian city "Tesht" by Palanca. Create order "Order of the perfected man" out of Tesht.
+
3 - 4 - Ben - Create Antikytherian city "Tesht" by Palanca. Create order "Order of the Perfected Man" out of Tesht.
  
3 4 Mike Neyrid pirates take over The Hermitage and surrounding waters. Create human city of Woodside by Green pillar. Port city serving inner port. Create oasis "Sefrou Oasis" near red pillar. Lake few miles across.
+
3 - 4 - Mike - Nerid pirates take over The Hermitage and surrounding waters. Create human city of Woodside by Green Pillar. Port city serving inner port. Create oasis "Sefrou Oasis" near Red Pillar. Lake few miles across.
  
3 4 Jason Shokan revolt and escape Orc subjagation.
+
3 - 4 - Jason - Shokan revolt and escape Orc subjagation.
  
3 4 Kelly Create order "Hounds of Gnarl" to protect travel. Create army at Albya. Advance city New Nox + literature.
+
3 - 4 - Kelly - Create order "Hounds of Gnarl" to protect travel. Create army at Albya. Advance city New Nox + literature.
  
3 4 Chris Advance Gryphon Peak firearms.  
+
3 - 4 - Chris - Advance Gryphon Peak firearms.  
  
3 4 Mark Hold
+
3 - 4 - Mark - Hold
  
3 5 Matt Create order in Rothlein. "Family Van Buren" (Vampire Hunters). Creating Human city Edgewood. Kersbrook raises an army.
+
3 - 5 - Matt - Create order in Rothlein. "Family Van Buren" (Vampire Hunters). Creating Human city Edgewood. Kersbrook raises an army.
  
3 5 Ben Create order "Order of the true Shard" in Roykaa. Lich at clack portal blows himself up, damaging the portal in the process. It is no longer functional.  
+
3 - 5 - Ben - Create order "Order of the True Shard" in Roykaa. Lich at Black Portal blows himself up, damaging the portal in the process. It is no longer functional.  
  
3 5 Mike Vampire queen in Rothlein unleashes pack of werewolves on Edgewood. 1/2 of the city has been killed.
+
3 - 5 - Mike - Vampire queen in Rothlein unleashes pack of werewolves on Edgewood. 1/2 of the city has been killed.
  
3 5 Jason Create Elven cities Patras and Serres by the Gold pillar.
+
3 - 5 - Jason - Create Elven cities Patras and Serres by the Gold Pillar.
  
3 5 Kelly Create -2 evil pixie city "Heriseni" by the Black pillar. Created hanging gardens at Zorile. Create large Gnoll statue that grants Protection from Evil. Create large black pyramids above New Nox.  
+
3 - 5 - Kelly - Create -2 evil pixie city "Heriseni" by the Black Pillar. Created hanging gardens at Zorile. Create large Gnoll statue that grants Protection from Evil. Create large black pyramids above New Nox.  
  
3 5 Chris Create Gnoll city "Orla" by Red pillar. +1 civilization Gnoll healing.
+
3 - 5 - Chris - Create Gnoll city "Orla" by Red Pillar. +1 civilization Gnoll healing.
  
3 5 Mark Create second wall around city Arasael. Advance Elven weapon smithing to third level.
+
3 - 5 - Mark - Create second wall around city Arasael. Advance Elven weapon smithing to third level.

Revision as of 06:08, 12 November 2014

The original World Creation Log. Edit to correct errors.


Age - Turn - Player - Action

1 - 1 - Matt - Create island "Telentot" in one of the great lakes on the Gray Pillar continent.

1 - 1 - Ben - Create a 'hazardous area of sea' between the two large continents. "The Devil's Eye"

1 - 1 - Mike - Held

1 - 1 - Jason - Held

1 - 1 - Kelly - Creates 3 squares Mist/fog over the Blue Pillar island. 'Skyros', "Island of Mist"

1 - 1 - Chris - Created 1 square of stormy/monsoon weather at "Serpent's Maw"

1 - 1 - Mark - Creates two squares of islands in the sea called Meknes Islands

1 - 2 - Matt - Created tall mountain with perpetual blizzard ring near the Green Pillar continent. "Svellheim"

1 - 2 - Ben - Creates land bridge between the central continent and the nearby island. Disappears with the tides. "Titans' Causeway"

1 - 2 - Mike - Held

1 - 2 - Jason - Creates 3 more mist squares around Blue Pillar island (Skyros)

1 - 2 - Kelly - 1 more mist square around Skyros. Created 2 forest square on Skyros. Volcano "Tulunn" on central continent.

1 - 2 - Chris - Chris declares 1 square 'Manticore Groves' on Green Pillar island. (1 climate). 1 square terrain 'Gryphon Peak' on the Grey Pillar continent

1 - 2 - Mark - 1 terrain - Volos falls on central continent (Red Pillar)

1 - 3 - Matt - Pit into the Underdark. 150 ft wide "Lacuna Nox". 1 land feature - giant obsidian ridge "Ulair's Shade" on central island (Red Pillar)

1 - 3 - Ben - 1 land buy - The False Pillars on small island

1 - 3 - Mike - Held

1 - 3 - Jason - 3 units of terracing on central island (Red Pillar)

1 - 3 - Kelly - 1 land - The Giant tree in the ocean 'Airismaa Tree'

1 - 3 - Chris - 1 land - "The Prismatic Maze". 1 land - "The Ice Spikes" by Black Pillar

1 - 3 - Mark - 4 land - Cut canyon on Grey Pillar. "Thieves' Canyon"

1 - 4 - Matt - Catastrophe - Bismuth crystal asteroid on Purple Pillar island.

1 - 4 - Ben - Methuselah tree (free). 1 land Fire and brimstone on Red Pillar island.

1 - 4 - Mike - Created Civilization - Kobolds, City "Chandan Nath"

1 - 4 - Jason - 1 land - Created the fjords on Gold Pillar continent

1 - 4 - Kelly - Event - Create flying island above Skyros. "Zorile".

1 - 4 - Chris - Caves of Selenite near the storm at the Maw. 1 Land on Purple Pillar island - bamboo forest. Rockin' rocky reef North of Red Pillar island "The Shipwrights Saw".

1 - 4 - Mark - Mountain split open exposing all kinds of valuables. "Ogre's Tooth". On Green Pillar continent.

1 - 5 - Matt - 1 land - Tar pits on Green Pillar island. "Aatramort". 3 weather - Hurricanes on Green Pillar island edge.

1 - 5 - Ben - "The Flow" hole by Gold Pillar continent. "Mirror Sea" on Green Pillar continent. Endorheaic. Giant floating island in the ocean gyre.

1 - 5 - Mike - Grand Library of Chandan Nath on Grey Pillar continent. Road from city to Pillar.

1 - 5 - Jason - 1 Advance Kobolds - Divination magic

1 - 5 - Kelly - Create poppy fields by Mirror Sea

1 - 5 - Chris - Event - Poppy fields put people to sleep. "Dream Lands"

1 - 5 - Mark - River, forest, lake flowing from central lake on Green Pillar continent.

1 - 6 - Matt - "Somber Wood" forest on Grey Pillar island.

1 - 6 - Ben - "Blowing Bight" - Near Mouth of Serpent

1 - 6 - Mike - Giant jungle forest opens up in the frozen southern wasteland. "Savage Land"

1 - 6 - Jason - 3 Dense forest between Green Pillar and Gold Pillar continent

1 - 6 - Kelly - Freshwater lake on Purple Pillar island. Freshwater lake by the Dream Lands.

1 - 6 - Chris - Prairie on Purple Pillar island

1 - 6 - Mark - "Swamp of Sorrow" on Grey Pillar continent


2 - 1 - Matt - Create Dwarven city "Dhurkot" near Gold Pillar. Created Human city "Pobba Thri".

2 - 1 - Ben - Created Nerid city "The Hermitage" on floating seaweed island. Created Elven city "Hunt" near Manticore Groves

2 - 1 - Mike - Create Kobold city by Grey Pillar "Khar Yamaat". Created Elf city "Choma"

2 - 1 - Jason - Create Shokan city "Oued Zem" East of Mirror Sea. Kobold Avatar "Bahlchar"

2 - 1 - Kelly - Create Ifrit city by Ulair's shade. "Ait Ishaq". Pixie city Albya on Blue Pillar island.

2 - 1 - Chris - Create Shard city "Roykka" in the stormy area near Gryphon Peak. City "Karkilla" Shard.

2 - 1 - Mark - Create Human Avatar "Rimpar". Create order "Iron Monkey" at Pobba Thri. Purify city - Law. Purify city - Good. Avatar wanders in the mountains and never seen again.

2 - 2 - Matt - Create Ifrit avatar "Ulair". Commanded to Create Order of bards "Incentors".

2 - 2 - Ben - Created sea-elf city "Shoal" by the Shipwright's Saw. Created human city Woodham on Red Pillar island.

2 - 2 - Mike - Choma builds a University of Magic. Advanced Kobold race to increase divination. Create human city Glenelg at river junction by Gold Pillar.

2 - 2 - Jason - Creates new city "Kaloma" (what race?). Created Dwarf city "Khyargar". Create Orc race/city "Groktaar" above Mirror Sea

2 - 2 - Kelly - Advanced city Ait Ishaq in war magic. Created race/city Drow "Lacuna Nox".

2 - 2 - Chris - Create Shard Avatar "Ronnogh". Karkilla raises an army.

2 - 2 - Mark - Create Avatar Eric Durson (Dovetail?). Half-elf. Creates city "Arasael" near Gold Pillar. Command city to establish trade routes to nearby cities.

2 - 3 - Matt - Advance city of Durkot in Steel making. Command Durkot to create a Wonder [TrueForge]. Advance dwarven civ in artifice magic.

2 - 3 - Ben - Corrupt Glenelg Evil. Corrupt Khar Yamaat evil.

2 - 3 - Mike - Bahlchar out of Chandan Nath has vision of the future and is struck blind. He creates an order "Hooded Scribes". They are commanded to seek knowledge among the other races and create peaceful relations.

2 - 3 - Jason - Create Avatar (Dragon) Mandalgov. Gather Army of Orcs at Oued Zem.

2 - 3 - Kelly - Create city/race Grippli. Race=Frog People. City? Create avatar Lineerue, Drow. Raised army at Ait Ishaq. Create Order (what Order?) at Larcuna Nox.

2 - 3 - Chris - Raised army in Karkilla. Ifrit and Shard treaty doesn't hold. Karkilla Shard go to war with Ait Ishaq.

2 - 3 - Mark - Avatar Eric Dovetail sets off on expedition to the North to Black Pillar based on Kobold myth.

2 - 4 - Matt - Create Dwarven Avatar "Dornod Molgo". Created city Thau Mine.

2 - 4 - Ben - Corrupt Glenelg Evil. Corrupt Khar Yamaat evil. Humans advance in steam engineering.

2 - 4 - Mike - Create human city Rothlein at -1. Corrupted.

2 - 4 - Jason - Create Gnoll race/city "Gnarl" by Green Pillar. Orc army and dragon enslaves Shokan and destroy the city. Oued Zem is in ruins. Create city Ghrekhan (Dwarven) near Green Pillar.

2 - 4 - Kelly - Create Gnome city +1 good. Wudinna, near Purple Pillar. Create academy near Lacuna Nox.

2 - 4 - Chris - Founded Shard Order of Stone Guard. Marched army to Roykka to make alliance with Kobolds. They accept.

2 - 4 - Mark - Eric Dovetail creates city at Black Pillar "The Black City". Catastrophe - Eric destroys his body at the Black Pillar and becomes a lich (lich name?).

2 - 5 - Matt - Create city Silverfell (What race?). Near Blue Pillar. Ifrit avatar Ulair vanishes. Dwarf city Durkot advances in Clockworking.

2 - 5 - Ben - Create Subrace Antikytherian, city Besht near Woodham. Khar Yamaat raises an army to threaten Chandan Nath. New city, Kartume (which race?) in Maknest Islands. New Dwarven City Serpent Belly in the Serpent Spine mountains.

2 - 5 - Mike - Avatar Katriona raise. She is a progenitor vampire. Subrace, Dhampirs, develops in Rothlein by vampire magic. Created city "Ywar Thit Gyi", Strix, at the Bismuth cube. Create city Palanca, Rakshasa Pirate Kings on small island south of Red Pillar.

2 - 5 - Jason - Create Race Halflings at 'savage land' ("Mposhi" (locally 'Puun')) down in the glacier. Dinosaurs at Mposhi. Orc army led by dragon with Shokan attacked dwarf city Ghrekhan. Dwarves at 'Khyargar' raise army. Create city "Xank" Orcs near Mirror Sea. Ghrekhan is in ruins.

2 - 5 - Kelly - Nobles in Glenelg and Lacuna Nox ally to kill Drow queen avatar Lineerue. Advance engineering in city Wudinna. Create Fey Pixie city "Libartya" near Wudinna.

2 - 5 - Chris - Advance War for Shard. Subrace Grey Orcs created and move into Palanca. Avatar Ronnogh established a tactics school at Roykka. Ronnogh initiates war against evil Kobalds at Khar Yamaat. Ronnogh's warriors win, but he is killed. Khar Yamaat is cleared and under Shard control in cooporation with peaceful Kobolds.

2 - 5 - Mark - Create human city "Greenfield" near Green Pillar. Advance Greenfield in agriculture. Create subrace, Gillmen, in great lakes near Grey Pillar. City name AdderGill. Advance Elven race with weapon smithing.


3 - 1 - Matt - Dornod Mulgo creates Orbs of Dragonkind to fight the gold(?) dragon Mandalgov with Orc/Shokan army. Single dragon soul is captured. All dragons disappear. Orb with soul is hidden in Svellheim in a dungeon.

3 - 1 - Ben - Create elven city "Kelsea" near Red Pillar. Create dwarven city Durlok. Create Orc city Gord near Purple Pillar.

3 - 1 - Mike - Create Nerid city of Airismaa Autra at base of giant tree, Airismaa in canopy. Trade port. Create elven city Asni north of Grey Pillar. Create Strix city 'Ywa Tha Yar' near Skyros. Create city of Two Wells. East of Durlok. Nerid city Rediul Mare.

3 - 1 - Jason - Create Avatar Elf "Faelar". Returns home to Kaloma after battle of the dragon. Now rules the city.

3 - 1 - Kelly - Ifrit make alliance with the Sea Elves at Shoal. Palanca advances at sailing. Create Kobold city 'Anglor' at the false pillars. Ifrits attack Pobba Thri. Ifrit win. They take over the city and now live there. Don't kill inhabitants.

3 - 1 - Chris - Create gnome city at Gryphon Peak. Purifying the Shard. Gryphon Peak and Roykka establish an alliance. Stone Guard offered to protect all allies.

3 - 1 - Mark - Command city of Arasael to build wall around the city. Elves build city 'Iolo' south of Palanca. Build magical tower in Iolo.

3 - 2 - Matt - Corrupt Pobba Thri -1 Chaos. Catastrophe - The Drow break through to the Flow and Lacuna Nox is flooded with sea water. City is ruined. Glenelg takes on the Drow refugees.

3 - 2 - Ben - Silverfell raises an army. Gord raises an army. Gnarl raises an army.

3 - 2 - Mike - Create elven crafting hall in Asni. (Craft university for weaponsmithing, crafting). Nerids of Rediul Mare establish mercantile exchanges between cities. They are building warehouses and trade facilities. Headquarters are at Rediul Mare at bottom of sea. Loser Kobolds at Khar Yamaat build an underground resistance order called 'Shadowscales' . First port hub or Nerid trade guild is build at Airismaa Autra. In Arasael, they build a magical university and another Kobold library.

3 - 2 - Jason - Create Orc city "Culraghi" near Mirror Sea. Create human city "Barwell" near Gold Pillar. Create port city "Chill Harbor" in the Fingers near Gold Pillar. Create human city "Kersbrook" near great lakes/Grey Pillar.

3 - 2 - Kelly - DISASTER - Gord - City is sucked into a sink hole and destroyed. Create Drow city "New Nox" near The Flow. New Nox creates Drider creatures.

3 - 2 - Chris - Advancing Gryphon Peak in firearms. Establish order 'Lightbringers' in Roykka. Order them to root out the Shadowscales at Khar Yamaat. Create Shard city "Kirjais" on island near Skyros.

3 - 2 - Mark - Advance Elves in armor training.

3 - 3 - Matt - Event - Lich at Black Pillar creates a portal to Hell (Outer planes). Who? creates order "Order of his Shining Hope".

3 - 3 - Ben - Hold

3 - 3 - Mike - Nerid trade group is called "Rediul Trade Company". Ywa Thi Gwi and Ywa Tha Yar raise defensive armies. Advance Nerid civilization - Trade +1 - Enhance Rediul trade company.

3 - 3 - Jason - Purify Elven civilization +1. Expanding Mposhi Puun by one square. Avatar Faelar signs treaty with Shard.

3 - 3 - Kelly - Gnolls at Gnarl +2 good. Create Sylph city Onaka near Skyros.

3 - 3 - Chris - Shard strike alliance between Shard and Nerid. Create Dwarven city "Brachtal" in the cliffs of Blowing Bight. Gnomes possess a secret philosopher's stone artifact.

3 - 3 - Mark - Catastrophe - Famine in the town of Pobba Thri. It is now a ghost town.

3 - 4 - Matt - Dwarven civilization +2 artificers.

3 - 4 - Ben - Create Antikytherian city "Tesht" by Palanca. Create order "Order of the Perfected Man" out of Tesht.

3 - 4 - Mike - Nerid pirates take over The Hermitage and surrounding waters. Create human city of Woodside by Green Pillar. Port city serving inner port. Create oasis "Sefrou Oasis" near Red Pillar. Lake few miles across.

3 - 4 - Jason - Shokan revolt and escape Orc subjagation.

3 - 4 - Kelly - Create order "Hounds of Gnarl" to protect travel. Create army at Albya. Advance city New Nox + literature.

3 - 4 - Chris - Advance Gryphon Peak firearms.

3 - 4 - Mark - Hold

3 - 5 - Matt - Create order in Rothlein. "Family Van Buren" (Vampire Hunters). Creating Human city Edgewood. Kersbrook raises an army.

3 - 5 - Ben - Create order "Order of the True Shard" in Roykaa. Lich at Black Portal blows himself up, damaging the portal in the process. It is no longer functional.

3 - 5 - Mike - Vampire queen in Rothlein unleashes pack of werewolves on Edgewood. 1/2 of the city has been killed.

3 - 5 - Jason - Create Elven cities Patras and Serres by the Gold Pillar.

3 - 5 - Kelly - Create -2 evil pixie city "Heriseni" by the Black Pillar. Created hanging gardens at Zorile. Create large Gnoll statue that grants Protection from Evil. Create large black pyramids above New Nox.

3 - 5 - Chris - Create Gnoll city "Orla" by Red Pillar. +1 civilization Gnoll healing.

3 - 5 - Mark - Create second wall around city Arasael. Advance Elven weapon smithing to third level.