Difference between revisions of "Shardborn"

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: '''Hardy (3 RP):''' Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
 
: '''Hardy (3 RP):''' Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
 
==== Magical Traits ====
 
 
: '''Spell-like Ability:'''
 
  
 
==== Senses Traits ====
 
==== Senses Traits ====

Revision as of 19:14, 13 November 2014

About Shardborn

Physical Description

Society

Relations

Alignment and Faith

Adventurers

Male Names:

Female Names:

Racial Traits

Ability Scores:
Type: Outsider (native) (3 RP)
Size: Shardborn are Medium creatures and thus have no bonuses or penalties due to their size.
Speed: Shardborn have a base speed of 30 feet.
Languages: Shardborn begin play speaking Common and Terran. Shardborn with high Intelligence scores can choose from the following: Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, and Auran.

Defense Traits

Energy Resistance (1 RP): 5 Acid Resistance.
Crystalline Form (2 RP): Members of this race have reflective, crystalline skin that grants them a +2 racial bonus to AC against rays. Once per day, they can deflect a single ray attack targeted at them as if they were using the Deflect Arrows feat.
Hardy (3 RP): Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

Senses Traits

Darkvision: Native outsiders have the darkvision 60 feet racial trait.

Other Traits

Stonecunning (1 RP): Benefit: Members of this race receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Static Bonus Feat - Improved Initiative (2 RP): Benefit: Choose one feat with no prerequisites. All members of this race gain this feat as a bonus feat at 1st level.