Difference between revisions of "Shardborn"

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== Racial Traits ==
 
== Racial Traits ==
  
: '''Ability Scores:'''  
+
*'''Ability Scores:'''  
: '''Type:''' Outsider (native) (3 RP)
+
*'''Type:''' Outsider (native) (3 RP)
: '''Size:''' Shardborn are Medium creatures and thus have no bonuses or penalties due to their size.
+
*'''Size:''' Shardborn are Medium creatures and thus have no bonuses or penalties due to their size.
: '''Speed:''' Shardborn have a base speed of 30 feet.
+
*'''Speed:''' Shardborn have a base speed of 30 feet.
: '''Languages:''' Shardborn begin play speaking Common and Terran. Shardborn with high Intelligence scores can choose from the following: Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, and Auran.
+
*'''Languages:''' Shardborn begin play speaking Common and Terran. Shardborn with high Intelligence scores can choose from the following: Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, and Auran.
  
 
==== Defense Traits ====
 
==== Defense Traits ====
  
: '''Energy Resistance (1 RP):''' 5 Acid Resistance.
+
*'''Energy Resistance (1 RP):''' 5 Acid Resistance.
  
: '''Crystalline Form (2 RP):''' Members of this race have reflective, crystalline skin that grants them a +2 racial bonus to AC against rays. Once per day, they can deflect a single ray attack targeted at them as if they were using the Deflect Arrows feat.
+
*'''Crystalline Form (2 RP):''' Members of this race have reflective, crystalline skin that grants them a +2 racial bonus to AC against rays. Once per day, they can deflect a single ray attack targeted at them as if they were using the Deflect Arrows feat.
  
: '''Hardy (3 RP):''' Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
+
*'''Hardy (3 RP):''' Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
  
 
==== Senses Traits ====
 
==== Senses Traits ====
  
: '''Darkvision:''' Native outsiders have the darkvision 60 feet racial trait.
+
*'''Darkvision:''' Native outsiders have the darkvision 60 feet racial trait.
  
 
==== Other Traits ====
 
==== Other Traits ====
  
: '''Stonecunning (1 RP):''' Benefit: Members of this race receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
+
*'''Stonecunning (1 RP):''' Benefit: Members of this race receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
  
: '''Static Bonus Feat - Improved Initiative (2 RP):''' Benefit: Choose one feat with no prerequisites. All members of this race gain this feat as a bonus feat at 1st level.
+
*'''Static Bonus Feat - Improved Initiative (2 RP):''' Benefit: Choose one feat with no prerequisites. All members of this race gain this feat as a bonus feat at 1st level.
  
 
[[Category:Races]]
 
[[Category:Races]]

Revision as of 20:17, 13 November 2014

About Shardborn

Physical Description

Society

Relations

Alignment and Faith

Adventurers

Male Names:

Female Names:

Racial Traits

  • Ability Scores:
  • Type: Outsider (native) (3 RP)
  • Size: Shardborn are Medium creatures and thus have no bonuses or penalties due to their size.
  • Speed: Shardborn have a base speed of 30 feet.
  • Languages: Shardborn begin play speaking Common and Terran. Shardborn with high Intelligence scores can choose from the following: Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, and Auran.

Defense Traits

  • Energy Resistance (1 RP): 5 Acid Resistance.
  • Crystalline Form (2 RP): Members of this race have reflective, crystalline skin that grants them a +2 racial bonus to AC against rays. Once per day, they can deflect a single ray attack targeted at them as if they were using the Deflect Arrows feat.
  • Hardy (3 RP): Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

Senses Traits

  • Darkvision: Native outsiders have the darkvision 60 feet racial trait.

Other Traits

  • Stonecunning (1 RP): Benefit: Members of this race receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
  • Static Bonus Feat - Improved Initiative (2 RP): Benefit: Choose one feat with no prerequisites. All members of this race gain this feat as a bonus feat at 1st level.