Difference between revisions of "Talk:Gnoll"

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I updated this page based on the conversation we had yesterday. Do these abilities look good to everyone? --[[User:Wintermute27|Wintermute27]] ([[User talk:Wintermute27|talk]]) 16:30, 14 November 2014 (PST)
 
I updated this page based on the conversation we had yesterday. Do these abilities look good to everyone? --[[User:Wintermute27|Wintermute27]] ([[User talk:Wintermute27|talk]]) 16:30, 14 November 2014 (PST)
  
: I don't know about points and balance, but from a practical standpoint, i would suggest dropping darkvision to low-light vision. Dog's don't see as well as cats do at night and the Catfolk only have low-light, plus our gnolls don't seem to spend any time underground so i'm not sure why they would have developed darkvision --[[Special:Contributions/66.57.13.101|66.57.13.101]] 17:15, 14 November 2014 (PST)
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: I don't know about points and balance, but from a practical standpoint, i would suggest dropping darkvision to low-light vision. Dog's don't see as well as cats do at night and the Catfolk only have low-light, plus our gnolls don't seem to spend any time underground so i'm not sure why they would have developed darkvision --[[User:Whinehurst|Whinehurst]] ([[User talk:Whinehurst|talk]]) 17:15, 14 November 2014 (PST)

Revision as of 17:15, 14 November 2014

I updated this page based on the conversation we had yesterday. Do these abilities look good to everyone? --Wintermute27 (talk) 16:30, 14 November 2014 (PST)

I don't know about points and balance, but from a practical standpoint, i would suggest dropping darkvision to low-light vision. Dog's don't see as well as cats do at night and the Catfolk only have low-light, plus our gnolls don't seem to spend any time underground so i'm not sure why they would have developed darkvision --Whinehurst (talk) 17:15, 14 November 2014 (PST)