Difference between revisions of "Nerid"

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== Racial Traits ==
 
== Racial Traits ==
* '''Ability Scores:''' +2 Str, +2 Wis, -2 Int
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* '''Ability Scores:''' Nerids are strong and shrewd. They gain +2 Str, +2 Wis, -2 Int.
* '''Type:''' Fey '''(aquatic) (?)'''
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* '''Type:''' Nerids are fey with the elf and aquatic subtypes.
* '''Size:''' Description
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* '''Size:''' Nerids are Medium creatures and thus receive no bonuses or penalties due to their size.
* '''Speed:''' Normal 30 feet.
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* '''Speed:''' Nerids have a base speed of 30 feet and a swim speed of 30 feet.
* '''Languages:''' Common, Elven, '''Aquan (?)'''
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* '''Languages:''' Nerids speak Common and Nerid. Nerids with high Intelligence scores can choose from the following: Aquan, Draconic, Dwarven, Gnoll, Gnome, Orc, and Sylvan.
  
 
==== Defense Traits ====
 
==== Defense Traits ====
* '''Elven Immunities:''' Immune to magical sleep and +2 racial bonus to saves vs enchantments
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* '''Elven Immunities:''' Nerids are immune to magical sleep and gain a +2 racial bonus to saves vs enchantments.
* '''Bond to the Land:''' +2 dodge when in or on water
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* '''Bond to the Land:''' Nerids gain a +2 dodge bonus to AC when in or above water.
  
 
==== Feat and Skill Traits ====
 
==== Feat and Skill Traits ====
* '''Michael Phelps:''' +8 racial bonus to swim checks
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* '''Adept Swimmers:''' Nerids gain a +8 racial bonus on Swim checks, can always take 10 while swimming.
 
 
==== Magical Traits ====
 
* '''Name:''' Description
 
 
 
==== Movement Traits ====
 
* '''Swim:''' swim speed 30'
 
 
 
==== Offense Traits ====
 
* '''Name:''' Description
 
  
 
==== Senses Traits ====
 
==== Senses Traits ====
* '''Low-light Vision:''' Description
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* '''Deepsight:''' Nerids are specially adapted to the lightless depths of the oceans, but not to air-filled environments. They can see in the dark up to 120 feet while underwater, but do not gain this benefit out of water.
* '''Deepsight:''' 120' darkvision underwater only
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* '''Low-light Vision:''' Nerids can see twice a far as humans in conditions of dim light.
 
 
==== Weakness Traits ====
 
* '''Name:''' Description
 
  
 
==== Other Traits ====
 
==== Other Traits ====
* '''Amphibious:''' can breathe both air and water
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* '''Amphibious:''' Nerids are amphibious and can breathe both air and water.
  
 
[[Category:Races]]
 
[[Category:Races]]

Revision as of 12:30, 24 November 2014

About Race

Description

Physical Description

Description

Society

Description

Relations

Description

Alignment and Faith

Description

Adventurers

Description

Male Names: List
Female Names: List

Racial Traits

  • Ability Scores: Nerids are strong and shrewd. They gain +2 Str, +2 Wis, -2 Int.
  • Type: Nerids are fey with the elf and aquatic subtypes.
  • Size: Nerids are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Speed: Nerids have a base speed of 30 feet and a swim speed of 30 feet.
  • Languages: Nerids speak Common and Nerid. Nerids with high Intelligence scores can choose from the following: Aquan, Draconic, Dwarven, Gnoll, Gnome, Orc, and Sylvan.

Defense Traits

  • Elven Immunities: Nerids are immune to magical sleep and gain a +2 racial bonus to saves vs enchantments.
  • Bond to the Land: Nerids gain a +2 dodge bonus to AC when in or above water.

Feat and Skill Traits

  • Adept Swimmers: Nerids gain a +8 racial bonus on Swim checks, can always take 10 while swimming.

Senses Traits

  • Deepsight: Nerids are specially adapted to the lightless depths of the oceans, but not to air-filled environments. They can see in the dark up to 120 feet while underwater, but do not gain this benefit out of water.
  • Low-light Vision: Nerids can see twice a far as humans in conditions of dim light.

Other Traits

  • Amphibious: Nerids are amphibious and can breathe both air and water.