Difference between revisions of "World Creation Log"
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| Mike || Create human city Rothlein at -1. Corrupted. | | Mike || Create human city Rothlein at -1. Corrupted. | ||
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− | | Jason || Create Gnoll race/city "Gnarl" by Grünik. Orc army and dragon enslaves Shokan and destroy the city. Oued Zem is in ruins. Create city Ghrekhan (Dwarven) near Grünik. | + | | Jason || Create Gnoll race/city "Gnarl" by Grünik. Orc army and dragon enslaves Shokan and destroy the city. Oued Zem is in ruins. Create city Ghrekhan (Dwarven) near [[The Pillars#The Pillar of Grünik | Grünik]]. |
|- | |- | ||
| Kelly || Create Gnome city +1 good. Wudinna, near Adafær. Create [[Nox Academy]] near Lacuna Nox. | | Kelly || Create Gnome city +1 good. Wudinna, near Adafær. Create [[Nox Academy]] near Lacuna Nox. |
Revision as of 13:49, 18 November 2014
The original World Creation Log. Edit to correct errors.
(Age - Turn - Player - Action)
Age 1
Round 1 | |
---|---|
Matt | Create island Telentot in one of the great lakes on Gedik. |
Ben | Create a 'hazardous area of sea' between the two large continents. The Devil's Eye |
Mike | Held |
Jason | Held |
Kelly | Creates 3 squares Mist/fog over Skyros, the Island of Mist |
Chris | Created 1 square of stormy/monsoon weather at The Maw |
Mark | Creates 2 squares of islands in the northen sea called the Meknes Islands |
Round 2 | |
Matt | Created tall mountain with perpetual blizzard ring called Svellheim in northern area of the Grünik. |
Ben | Creates land bridge called The Titans' Causeway between the central continent and the nearby island; comes and goes with the tides. |
Mike | Held |
Jason | Creates 3 more mist squares around Skyros |
Kelly | 1 more mist square around Skyros. Created 2 forest square on Skyros. Volcano Mt. Tulunn on Karmir. |
Chris | Declares 1 square Manticore Groves on Grünik (1 climate). 1 square terrain Gryphon Peak on Gedik. |
Mark | 1 terrain: Volos Falls on Karmir |
Round 3 | |
Matt | Creates Lacuna Nox, pit into the Underdark; 150 ft wide. 1 land feature: giant obsidian ridge Ulair's Shade on Karmir |
Ben | 1 land buy: The False Pillars on small island |
Mike | Held |
Jason | 3 units of terracing on Karmir |
Kelly | 1 land: The Giant tree in the ocean Airismaa Tree |
Chris | 1 land: The Prismatic Maze. 1 land: The Ice Spikes by The Black Pillar |
Mark | 4 land: Cut canyon on Gedik. Thieves' Canyon |
Round 4 | |
Matt | Catastrophe! Bismuth crystal asteroid on Adafær |
Ben | The Methuselah Tree on Grünik (free). 1 land fire and brimstone (volcanic hot springs) on Karmir. |
Mike | Created Civilization:Kobolds, City Chandan Nath |
Jason | 1 land: Created the fjords on Meridia. |
Kelly | Event!: Create flying island above Skyros. Zorile. |
Chris | Caves of Selenite near the storm at The Maw. 2 Land on Adafær bamboo forest. Rockin' rocky reef North of Karmir, The Shipwright's Saw. Created poppy fields. |
Mark | Mountain split open exposing all kinds of valuables. Ogre's Tooth on Grünik. |
Round 5 | |
Matt | 1 land: Tar pits on Grünik. Aatramort. 3 weather: Hurricanes on Grünik coast. |
Ben | The Flow hole off the coast of Meridia. Mirror Sea on Grünik. Endorheaic. Giant floating island in the ocean gyre. |
Mike | The Grand Library of Chandan Nath on Gedik. Road from city to the Gedish Pillar. |
Jason | 1 Advance Kobolds: Divination magic |
Kelly | Create poppy fields by Mirror Sea |
Chris | Event!: Poppy fields put people to sleep. Called The Dreamlands |
Mark | River, forest, lake flowing from central lake on Grünik. |
Round 6 | |
Matt | The Somber Wood forest on Gedik |
Ben | The Blowing Bight Near The Serpent's Mouth |
Mike | Giant jungle forest opens up in the frozen southern wasteland. Mposhi, the Savage Land. |
Jason | 3 Dense forest between Grünik and Meridia. |
Kelly | Freshwater lake on Adafær. Freshwater lake by The Dreamlands. |
Chris | 2 prairie on Adafær |
Mark | The Swamp of Sorrow on Gedik |
Age 2
Round 1 | |
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Matt | Create Dwarven city "Dhurkot" on Meridia. Created Human city "Pobba Thri". |
Ben | Created Nerid city "The Hermitage" on floating seaweed island. Created Elven city "Hunt" near Manticore Groves. |
Mike | Create Kobold city "Khar Yamaat" at base of the Gedish Pillar. Created Elf city "Choma". |
Jason | Create Shokan city "Oued Zem" East of Mirror Sea. Kobold Avatar Bahlchar. |
Kelly | Create Ifrit city by Ulair's Shade. "Al Ishaq". Pixie city Albya on Skyros. |
Chris | Create Shard city "Roykka" in the stormy area near Gryphon Peak. City "Karkilla" Shard. |
Mark | Create Human Avatar Rimpar. Create order Order of the Iron Monkey at Pobba Thri. Purify city +1 Law. Purify city +1 Good. Avatar wanders in the mountains and never seen again. |
Round 2 | |
Matt | Create Ifrit avatar "Ulair". Commanded to Create Order of Bards Incentors. |
Ben | Created sea-elf city "Shoal" by The Shipwright's Saw. Created human city Woodham on Karmir. |
Mike | Choma builds a University of Magic. Advanced Kobold race to increase divination. Create human city Glenelg at river junction on Meridia. |
Jason | Creates Elf city "Kaloma". Created Dwarf city "Khyargar". Create Orc race/city "Groktaar" above Mirror Sea. |
Kelly | Advanced city Al Ishaq in war magic. Created race/city Drow "Lacuna Nox". |
Chris | Create Shard Avatar Ronnogh. Karkilla raises an army. |
Mark | Create Avatar Eric Dovetail. Half-elf. Creates city "Arasael" on Meridia. Command city to establish trade routes to nearby cities. |
Round 3 | |
Matt | Advance city of Durkot in Steel making. Command Durkot to create a Wonder Trueforge. Advance dwarven civ in artifice magic. |
Ben | Corrupt Glenelg Evil. Corrupt Khar Yamaat evil. |
Mike | Bahlchar out of Chandan Nath has vision of the future and is struck blind. He creates an order Hooded Scribes. They are commanded to seek knowledge among the other races and create peaceful relations. |
Jason | Create Avatar (Dragon) Mandalgov. Gather Army of Orcs to battle Shokan at Oued Zem. |
Kelly | Create city/race Grippli (Frog People), City of Engya. Create avatar Lineerue, Drow. Raised army at Al Ishaq. Create Order (What Order?) at Lacuna Nox. |
Chris | Raised second army in Karkilla. Ifrit and Shard create a treaty with the army of Karkilla at the gates of Al Ishaq. |
Mark | Avatar Eric Dovetail sets off on expedition to the North to the Black Pillar based on Kobold myth. |
Round 4 | |
Matt | Create Dwarven Avatar Dornod Molgo. Created city Thalimine. |
Ben | Corrupt Glenelg Evil. Corrupt Khar Yamaat evil. Humans advance in steam engineering. |
Mike | Create human city Rothlein at -1. Corrupted. |
Jason | Create Gnoll race/city "Gnarl" by Grünik. Orc army and dragon enslaves Shokan and destroy the city. Oued Zem is in ruins. Create city Ghrekhan (Dwarven) near Grünik. |
Kelly | Create Gnome city +1 good. Wudinna, near Adafær. Create Nox Academy near Lacuna Nox. |
Chris | Founded Shard Order of Stoneguard. Made alliance with Kobolds. They accept. Advanced Warfare for the Shard. |
Mark | Eric Dovetail creates city at the Black Pillar "The Black City". Catastrophe!: Eric Dovetail destroys his body at the Black Pillar and becomes a lich ( lich name?). |
Round 5 | |
Matt | Create Sylph city Silverfell on Skyros. Ifrit avatar Ulair vanishes. Dwarf city Durkot advances in Clockworking. |
Ben | Create Subrace Antikytherian, city Besht near Woodham. Khar Yamaat raises an army to threaten Chandan Nath. New Kobold city, Kartume in Meknes Islands. New Dwarven City Serpent Belly in the Serpent Spine mountains. |
Mike | Avatar Katriona raise. She is a progenitor vampire. Subrace, Dhampirs, develops in Rothlein by vampire magic. Created city "Ywa Thit Gyi", Strix, at Starfell (thee bismuth cube). Create city Palanca, Rakshasa Pirate Kings on small island south of Karmir |
Jason | Create Race Halflings at 'savage land' (Mposhi (locally 'Puun')) down in the glacier. Dinosaurs at Mposhi. Orc army led by dragon with Shokan attacked dwarf city Ghrekhan. Dwarves at 'Khyargar' raise army. Create city "Xank" Orcs near Mirror Sea. Ghrekhan is in ruins. |
Kelly | Nobles in Glenelg and Lacuna Nox ally to kill Drow queen avatar Lineerue. Advance engineering in city Wudinna. Create Fey Pixie city "Libartya" near Wudinna. |
Chris | Advance Warfare for Shard. Subrace Grey Orcs created and move into Palanca. Avatar Ronnogh established a Tactics School at Roykka. Ronnogh initiates war against evil Kobalds at Khar Yamaat. Ronnogh's warriors win, but he is killed. Khar Yamaat is cleared and under Shard control in cooporation with peaceful Kobolds. |
Mark | Create human city "Greenfield" near Grünik. Advance Greenfield in agriculture. Create subrace, Gillmen, in great lakes near the Gedish Pillar. City name Addergill. Advance Elven race with weapon smithing. |
Age 3
Round 1 | |
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Matt | Dornod Mulgo creates Orbs of Dragonkind to fight the gold dragon Mandalgov with Orc/Shokan army. Single dragon soul is captured. All dragons disappear. Orb with soul is hidden in Svellheim in a dungeon. |
Ben | Create elven city "Kelsea" on Karmir. Create dwarven city Durlok. Create Orc city Gord near Adafær |
Mike | Create Nerid city of Airismaa Autra at base of giant tree, Airismaa in canopy. Trade port. Create elven city Asani on Gedik. Create Strix city 'Ywa Tha Yar' near Skyros. Create human city of Two Wells. East of Durlok. Nerid city Rediul Mare. |
Jason | Create Avatar Elf Faelar. Returns home to Kaloma after battle of the dragon. Now rules the city. |
Kelly | Ifrit make alliance with the Sea Elves at Shoal. Palanca advances at sailing. Create Kobold city 'Anglor' at The False Pillars. Ifrits attack Pobba Thri. Ifrit win. They take over the city and now live there. Don't kill inhabitants. |
Chris | Create gnome city at Gryphon Peak. Purifying the Shard. Gryphon Peak and Roykka establish an alliance. Stoneguard offered to protect all allies. |
Mark | Command city of Arasael to build wall around the city. Elves build city 'Iolo' south of Palanca. Build Magical Tower in Iolo. |
Round 2 | |
Matt | Corrupt Pobba Thri -1 Chaos. Catastrophe! The Drow break through to The Flow and Lacuna Nox is flooded with sea water. City is ruined. Glenelg takes on the Drow refugees. |
Ben | Silverfell raises an army. Gord raises an army. Gnarl raises an army. |
Mike | Create Elven Crafting Hall in Asani. (Craft university for weaponsmithing, crafting). Nerids of Rediul Mare establish mercantile exchanges between cities. They are building warehouses and trade facilities. Headquarters are at Rediul Mare at bottom of sea. Loser Kobolds at Khar Yamaat build an underground resistance order called Shadowscales . First port hub or Nerid trade guild is build at Airismaa Autra. In Arasael, they build a magical university and another Kobold library. |
Jason | Create Orc city "Culraghi" near Mirror Sea. Create human city "Barwell" on Meridia. Create port city "Chill Harbor" in The Fingers on Meridia. Create human city "Kersbrook" near great lakes on Gedik. |
Kelly | DISASTER! Gord is sucked into a sink hole and destroyed. Create Drow city "New Nox" near The Flow. New Nox creates Drider creatures. |
Chris | Advancing Gryphon Peak in firearms. Establish order Lightbringers in Roykka. Order them to root out the Shadowscales at Khar Yamaat. Create Shard city "Kirjais" on island near Skyros. |
Mark | Advance Elves in Weapon Smithing. |
Round 3 | |
Matt | Event! Lich at The Black Pillar creates a portal to Hell (Outer planes). Arasael creates order Order of His Shining Hope. |
Ben | Hold |
Mike | Nerid trade group is called Rediul Trade Company. Ywa Thi Gwi and Ywa Tha Yar raise defensive armies. Advance Nerid civilization: Trade +1; Enhance Rediul trade company. |
Jason | Purify Elven civilization +1. Expanding Mposhi Puun by one square. Avatar Faelar signs treaty with Shard. |
Kelly | Gnolls at Gnarl +2 good. Create Sylph city Onaka near Skyros. |
Chris | Shard strike alliance between Shard and Nerid. Create Dwarven city "Brachtal" in the cliffs of The Blowing Bight. Gnomes possess a secret Philosopher's Stone artifact. |
Mark | Catastrophe! Famine in the town of Pobba Thri. It is now a ghost town. |
Round 4 | |
Matt | Dwarven civilization +2 artificers. |
Ben | Create Antikytherian city "Tesht" by Palanca. Create order Order of the Perfected Man out of Tesht. |
Mike | Nerid pirates take over The Hermitage and surrounding waters. Create human city of Woodside by Grünik. Port city serving inner port. Create oasis Sefrou Oasis near the Karmite Pillar. Lake few miles across. |
Jason | Shokan revolt and escape Orc subjagation. |
Kelly | Create order Hounds of Gnarl to protect travel. Create army at Albya. Advance city New Nox + literature with rediscovery of Nox Academy. |
Chris | Advance Gryphon Peak firearms(2 total). |
Mark | Hold |
Round 5 | |
Matt | Create order in Rothlein: Family Van Buren (Vampire Hunters). Creating Human city Edgewood. Kersbrook raises an army. |
Ben | Create order Order of the True Shard in Roykaa. Lich at Black Portal blows himself up, damaging the portal in the process. It is no longer functional. |
Mike | Vampire queen in Rothlein unleashes pack of werewolves on Edgewood. 1/2 of the city has been killed. |
Jason | Create Elven cities Patras and Serres on Meridia. |
Kelly | Create -2 evil pixie city "Heriseni" by the Black Pillar. Created Hanging Gardens at Zorile. Create large Gnoll Statue that grants Protection from Evil. Create large black pyramids above New Nox. |
Chris | Create Gnoll city "Orla" at base of the Karmite Pillar. +1 civilization Gnoll healing. |
Mark | Create second wall around city Arasael. Advance Elven weapon smithing to third level. |